MAGFest 13 Artist Applications = LIVE!!!!!

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Weeeeeeeeeeeeelp, looks like it’s that time of year again, folks! =D

No, I’m not talking about Volume 3 (SOON….). I am talking about, however….

MAGFest 13 flyer

Which means it’s also time for musical performers (“video game cover bands, chiptune artists, djs, nerdcore performers, and/or [other artists] somehow musically relevant to MAGFest”) to apply! And this year, it’s easier than ever:

Apply via the musical performer application form! [Note: applications are open to visualists as well; simply select the "Other" category at the bottom and write-in "Visualist"].

Fill in the form with ALL of the relevant details and submit before the last second of August 31, 2014 and BOOM: you’ll be in the running just like that! Hot damn, the internet is an amazing thing (sometimes….).

At any rate, GOOD LUCK & see you at MAGFest 13!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Much \m||m/,
President Hoodie

P.S. To reiterate what I say every year at this time, while the competition is indeed rather fierce to grab a slot (i.e. fill out that application as thoroughly and professionally as you possibly can) the only way you’ve a chance to perform is if you applySo APPLY. K? K.

MAGFest:
MAGFest.org | Facebook Twitter | Artist Application Form

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Chip Treatment with Professor Oakes: ‘papillons’ by xyce

Greetings, readers! It’s about that time, eh chaps? While it has certainly felt like an eternity since I wrote my last album review (which you can read HERE), it’s good to be back! As I’m here to administer another dose of Chip Treatment the Professor Oakes way, it is with great pleasure to do so by reviewing ‘papillons’ by xyce—so sit tight and read up!

Released by CheapBeats, the label for the Tokyo-based chiptune and lo-fi event of the same name, ‘papillons’ continues to take the chiptune world by storm with Tom Offringa and Roel Heerspink’s release that hit Bandcamp on June 8, 2013. While the two musicians contribute to chip music as their solo acts xylo and cerror respectively, xyce is incredibly prolific as a duo. Hailing from Holland, the two met on a Dutch online forum (which you can read about all about in the interview with Kuma HERE) and joined forces around 2005/2006. Mustering inspiration that varies from France Gall, The Weepies, Children of Bodom, to other chiptune musicians and the demoscene itself (which Heerspink has been a member of since 2001), this bitpop duo’s album boasts 16 remarkable tracks using various hardware including the Amiga 500 and Atari 1040 STe. Coupled with album artwork by m7kenji—a Japanese game app developer who designed ‘Bugtronica’ and the Blip Festival Tokyo 2011 mobile schedule—xyce takes their listeners on a journey as they push the boundaries of the intersection between old school cracktro melodies and a bouncy Europop flare.

Receiving wide support from Bryan C (bryface), Mark Knight (TDK), and David Thorn (Dasid) on Bandcamp, as well as a listening party via 8 Bit Power Hour on 8bitx.com, ‘papillons’ opens up with ‘cloture de jardin’, which translates to ‘garden fence’. While it’s interesting to take note that the track titles, including the album name itself, are in French, such decision instills an incrediblely airy and flowy vibe that seems to take flight as the album progresses. ‘cloture de jardin’, a wonderful precursor to the latter tracks of the album, was composed using an Open ModPlug Tracker ran on Windows 7 (20 channel.xm at 148kb.) However, while I’m sure knowing each and every channel specifics mean a great deal to many musicians I know, xyce has put forth that by making music on different machines, their focus is always the same—melody—and melody is always key regardless of the channels used. Logistics aside, ‘cloture de jardin’ is a wonderful spring-like tune (which reminds me a lot of TQ-Jam) that is sure to have your body groovin’ in place and foot tapping within the first 30 seconds.

‘rainbow dash!’, xyce’s first collaboration on the album (the other being the ending title track with malmen), features RADix, Jakob Svanholm’s project that has earned him a respectable reputation through composing Amiga tunes in the 1990’s. With a hypnotizing key pattern, ‘rainbow dash!’ has an incredibly distinctive melody that changes form throughout the song. Most accurately compared to a melodic rollercoaster, ‘rainbow dash!’ throws its listeners into a whirlwind of adrenaline-pumping reactions that’s very reminiscent of accompanying a video game player in a side-scrolling running sequence. Notably, ‘rainbow dash!’ builds in tempo very early, levels off midway, and then spirals down the latter half of the track.

‘subsonique deux’, very appropriately mastered near the conclusion of ‘papillons’, is the longest track of the bunch and happens to be my personal favorite. Oozing at the seams with an unforgettable cyberpunk rhythm on the Amiga 500, ‘subsonique deux’ is a wonderful example of xyce’s ability to create melodies and key patterns that are undoubtedly polar opposites of the spring-like tracks such as ‘cloture de jardin’. Within the first 30 seconds, listeners are forced to strap in as they are catapulted into what feels like a high-speed jet race. The track, which formally translates to ‘subsonic two’ in English,  breaks out in a fusion of Breakbeat and Drum and Bass kicks and breakdowns similar to that of artists such as Pendulum and The Prodigy around the 1 minute and 45 second mark.

While I have reviewed only three tracks that depict the eclectic style and tone of the album, keep in mind that there are 13 other wonderful ones! That being said, ‘papillons’ can be purchased through Bandcamp digitally for $5, or the hard copy for $10, which ships out to your door within three days. Either which way, this is an album I definitely recommend buying (if you haven’t already!) as I assure you it’ll make its way to your list of top favorites.

That’s all ChipWiners! Until next time on Chip Treatment—Professor Oakes signing off!

xyce: Bandcamp | Facebook | Soundcloud | Twitter

xylo: Bandcamp | Facebook | Soundcloud | Twitter

cerro: Bandcamp | Facebook | Soundcloud | Twitter

CheapBeats: Bandcamp | CheapBeats.net | Facebook | Twitter

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Prying Questions With Danny Pryor – Welcome To Warp Zone: PAX EAST 2014

In the past, I have helped write a couple FAQs when dealing with different levels and bosses, but once you have become a seasoned player, you might be looking for a more tailored experience. There are many methods for achieving this, from button combinations  to sound test codes, but my personal recommendation is finding the closest warp zone to you and navigating through the mayhem! My recent adventure led me to the realm of PAX EAST, located in world Boston-MA. Although I kept a detailed log of all my encounters in this mysterious yet familiar land, sadly I only collected 3 OUT OF 20 pages, which detail some of my exploits.

Diary Entry Resident Evil

 

 

 

 

 

 

JOURNAL ENTRY #1

Boston 8 Bit has collected some of the finest artists for both the Jamspace and Chip Stage as they have done in the past, and the talent here is insurmountable! Sam Mulligan started off the day playing some of his famous hits and then OMG! SHARK PARTY! I didn’t think I would make it through until The World Is Square told me to “let go” and a fight broke out between myself and the flying shark boss. I managed to defeat it with my remaining flame rounds and a quick visit to what I like to call Knife City a.k.a. circling around it and swiping my combat blade. Note to self: Save more ammo.

System Shock 2

 

 

 

 

 

JOURNAL ENTRY # 2

It seems like a chipstorm has been running wild on the 2nd floor for what seems like forever. I managed to pick up some audio feed of them through geekbeatradio and I could already tell that they were ready to play it loud. I rushed through the crowds of assorted women and men, hoping I could resolve the issue before it got out of hand. I could see the creation of something spectacular happening, a vortex of red pixel dust spewing forth from the primordial booze. I knew my ace in the hole was to explain everything in depth in this audio log. This is where you can go to save yourself  ***STATIC*** ROOM 207 ***STATIC*** DEVOURED!!!! THE CAPTAIN IS DEAD AND SO ARE WE!!!!

 

We Know

 

 

 

 

 

 

JOURNAL ENTRY #3

I have finally arrived outside the city, at a location only known as Comicazi. Here I met the honorable Bifflecup, composer extraordinaire. My companions Astro Logic and Best Defense arrive with me, each of us carrying the sacred songs of our ancestors. We know we must all perform, each at a different time, in order to complete the quest and send the dragons/demons/evil things back from whence they came. Surrounded by ancient books and artifacts of days of old, I hope to find the courage to display my strength as I begin to slowly make my way towards fulfilling my destiny. I am nervous as I stand among everyone and I hope that…oh I’m sorry… They want me to stop writing now and play the songs. Nope…Nope…Seems a bit too late now…Demons everywhere…Stupid journal.

Hmmm…well then… I should probably get more than three journal entries next time. It’s those collectible achievements…I swear you can NEVER get them all in one go. You have to play the same game like 20 times in some cases.

Wellllpppp… GUESS I SHOULD HIT PAX EAST AGAIN NEXT YEAR!!!

Aydan Appreciates: ‘Transition EP’ by James Landino

Hey, ChipWINners! I’m sure that you’ve heard of James Landino by now if you’ve listened to ChipWIN: Volume 2 or if you’ve just finished rocking out to #SrsBsns. What you might not know about him, however, is that in addition to his contributions to the chipscene in particular, he’s done musical work on a number of projects, including Aces Wild, the super-popular RWBY animated series, and Final Fantasy XIII-3, among many others. Landino has also produced songs under his previous alias, KgZ, many of which have been songs used for files in the FlashFlashRevolution game online. His incredible works have previously been featured on Kotaku, Destructoid, and ScrewAttack. In late March he released his ‘Transition EP’, and it’s definitely worth a listen or ten. So let’s check it out!

Four out of the six tracks on Landino’s ‘Transition EP’ are collaborations with other musicians. The first track, ‘Synced – Snesei (James Landino Remix)’, is a house/dance track that proves right off the bat that Landino is far ahead of a majority of modern EDM artists. A catchy melody, hard-hitting bass, and all of the other smaller, more intricate touches Landino brings to the track make this more than just a club-worthy jam. The third track, ‘Dot Hacker – James Landino VS Kommisar’, features Kommisar’s signature sounds – a very aggressive kick, a unique voice for the main melody, and “insaneous chiptune solos”. Combined with Landino’s rhythmic chops, this definitely stands out from the crowd. Landino combines Kommisar’s incredible sound with his own and produces an off-the-chart awesome track.

‘Hold My Hand feat. Andy Tunstall’, the fourth track, takes things a bit more slowly than the aforementioned songs. ‘Hold My Hand’ has a funky, almost R&B feel to it, and the vibe is expressed between Landino’s melodies and Tunstall’s guitar playing. I feel that the song ended a little bit abruptly, and personally wanted to hear a little more from it, but it’s a phenomenal track nonetheless. The last collaboration on the album, ‘Another Sunday feat. The One Electronic’, doesn’t try to hide its influence from the bossa nova and lounge music of yesteryear. The One Electronic is credited as having written the solo for this song, and the marvelously composed solo hits around the 1:30 mark. The calm, rhythmic nature of this song makes this one of my personal favorites.

avatars-000048212871-4f50ei-crop

Landino’s two solo tracks on the EP are as phenomenally produced as the other tracks on it. ‘Gray’ in particular makes great use of panning from right to left, and the use of octaves in the chip-based rhythm are one of my favorite small details of the EP as a whole. The voice for the bass is a little bit rough when heard at full volume, but the only time this happens is during the song’s build-ups, and as a result it fits in perfectly. At lower volumes – post build-up – it helps to bring out the beat. ‘Drag Me Down’ is the only non-chip track on the album, and as a result it might seem out of place to some listeners. The production level of this track is exactly what one would expect of Landino, however, and it can be said that his skill at creating house music is on the same level as that of musicians such as deadmau5 and Madeon.

Each song on this EP brings something different to the table; the variety in Landino’s ‘Transition EP’ is a remarkable thing. It’s available as a name-your-price download on his Bandcamp, so even if you don’t have the money to donate to this on-the-rise artist, be sure to pick it up; this isn’t a release to be missed.

James Landino
Bandcamp | Facebook | Soundcloud | Twitter

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Raw Cuts with Kuma #21: D-D-D-DJ CUTMAN!!!!

Hey, ChipWINners!  Welcome back to Raw Cuts!  This time around, I not only took the time to sit down with someone whose interview was long overdue!  Hailing from Philadelphia, this man has become a figurehead in the scene, paving the way for others to perform and become noticed in the vast wave of artists in the community while simultaneously earning the respect and recognition of those he encounters.  This man is truly a senpai–nay, a sensei (snesei?)– among us in the scene, and he’s taken the time to sit down with me to talk about DJing, music production, collaboration, his involvement with us here at ChipWIN and some amazing projects that are sure to electrify!  Ladies and Gentlemen, without further ado, I present to you my interview with Chris Davidson aka DJ CUTMAN!!!!

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Kuma:  First of all, I’d like to not only express my gratitude for agreeing to be interviewed, but also my excitement, as well!  I’ve been looking forward to this all week!  So thank you very much for agreeing to have a sit down with me!

Cutman:  For sure!  I love sitting.

Kuma:  Hahahah!  I expected nothing less from you, Chris.  So lets jump right in, shall we? You’ve been in the music game a long time.  Between your work as a DJ, a producer, founder of the GameChops record label, mainstay performer at various festivals including MAGFest and PAX East, you still manage to be an all around swell guy.  Very down to earth.  Tell me, how’d you get started in all this?  When and how did this journey into video game related music begin for you?

Cutman:  Back in 2010 I was working as an recording and mix engineer in a hip-hop studio in upstate New York.  I used to stay after my clients left and work on making my own music, mostly chopped up beats sampling video game music.  That same year I attended my first convention, MAGFest 8, with my buddy MC Death Bear.  MAGFest was a blast, I had never been surrounded with so many like-minded people before!

A couple months after MAGFest, Death Bear asked me to put together some music for his 8-bit art show.  I had only briefly been exposed to DJing by looking over the shoulder of another performer at MAG, so I studied up for two weeks straight and built my first DJ set.

After that show, which was both exciting and super stressful, I caught the bug for sharing music.  I would DJ out on the street, in coffee shops, and in convention hallways, anywhere that wouldn’t kick me out (and maybe some places that tried to).

I produced a few mixtapes, a bunch of random remixes, and posted them regularly on Soundcloud and other places.  I’m still doing that, making music and posting it!  Running a label is fun, now I’m collaborating with friends and other producers and DJs I admire.  The workload is more intense from when I started, but it’s the same basic mission: make good music, and get it to peoples ears.

Kuma:  That’s awesome, and I think a lot of us can relate to the magic that festivals like MAGFest can fill a person’s heart with.  That you’re a friend and collaborator of Death Bear is something I think is common knowledge in the scene, but I never knew you were so behind-the-scenes prior to being the persona you are in the community now.  Did you ever think at the time, before you decided to start DJing, that you would ever be someone who would apply his skills outside of an studio?  Or was that something that never occurred to you to do til after MAG?

Cutman:  Haha, in all honesty, before i started DJing, I didn’t realize what it was all about. Now that I have four years live experience under my belt, I’m starting to really understand and appreciate the artistry involved.  Just about everyone has had their iTunes on shuffle and an embarrassing song has come on at the wrong moment.  A DJ creates the opposite effect, choosing the perfect song.  That’s what drew me in to really enjoying performing as a DJ: the ability to take people on a journey and tell a story with music, or to simply provide a brilliant moment for someone passing through.

important_life_lesson

Kuma:  Hahahahaha!  I really appreciate not only your response but that you’re doing part of my job for me by choosing quality memes to post in the article!  That aside, I not only really like your analogy but never thought of DJing in that kind of light before.  You’re absolutely right, though.  Whether one carries the philosophy that DJs can also be performers or are just mood setters not meant to be seen, its that creation and enhancement of mood that matters most in the craft.

Lets go back a little bit to something you mentioned earlier, which is getting to work with a lot of people you really like over the past few years.  In particular, lets talk about the GameChops crew, cause not only do you have a strong roster working with you, but a lot of these guys are mutual friends you’ve scooped up only fairly recently, I’d say only in the course of a year or so.  Tell me, what prompted you to move on to founding your own label, and what do you look for when scouting for talent in the scene?

Cutman:  Well, GameChops seemed like a natural progression and a way for me to grow the VGM scene.  When I changed GameChops from a mixtape series into a label, there were no other labels providing high quality, licensed video game remixes.  No one!  I want video game music to be more accessible, so it seamed that something I could do that would bring value to the scene.

Kuma:  Wait, what?  No… slow up for second…what?

exploding-head-oCutman:  Did I miss something?

Kuma:  Nobody put out licensed game remixes before you?  That…I’m sorry, that just hurts my head!  I mean it’s awesome you were the first to do it but still, it’s 2014, you’d have thought someone would have done it sooner.

Cutman:  There were a few licensed remix albums floating around, but no labels, no dedicated groups to doing that.  Nothing like GameChops: a group of people dedicated to producing high quality video game music, and paying licenses to give back to the game industry.

Kuma:  That’s crazy.  You know with communities like chiptune, Newgrounds, OCR, you would have thought someone would have done it years ago, but that you saw it hadn’t happened yet and were able to do so first as a label is pretty awesome!  That’s definitely something to be proud of!

That said, let’s talk about some of those properties your label has covered, because you guys have done a lot! Zelda, Megaman, Megaman, Donkey Kong, Bastion, Final Fantasy 7, Pokemon, Animal Crossing, and the list goes on!  Yet you’ve still only barely scratched the surface of the games you can tap into and remix!  Tell me, how do you go about selecting titles to remix and which projects have been your fave to work on so far?

Chris:  The source is up to the producer(s) who are working on the project.  So if someone has a good idea of a game we haven’t covered yet, we work together to make it happen!

One of my favorites would have to be Grimecraft’s POKÉP.  The whole mixtape came together in about three very intense weeks!  Also, my album, MeowMeow & BowWow with Spamtron, that features music from Zelda: Link’s Awakening, was a blast to produce. That album was the opposite of POKÉP, it took a full calendar year before it was done!

Kuma:  Wow that’s insane!  I had no idea you guys spent that much time making that MeowMeow and BowWow.  It was definitely worth it, though.  I think that album is the closest to my heart due to the sentimental value Link’s Awakening has for me, as it was the first Game Boy game I ever owned.

cutman feels
Also, I’m not surprised at Grime’s speed making that album.  At all.  Clarke is a damn beast.  But for all the bangers and grooves you guys at GameChops put together, I’m always caught off guard by just how diverse the team and the sounds you create are.  Tell me, how did you go about recruiting the labelmates you have now?  Do you actively seek out talent, have people submit to you, do a bit of both via networking?  How do you go about keeping the roster fresh and exciting?

Cutman:  It’s a bit of both.  I always am keeping my ear to new producers with my show This Week In Chiptune, and also going out to shows and just listening to what other people are making.  When I hear someone play something that really resonates with me, or something I would play during a DJ set, I take that as a cue to see if they’d like to collaborate on an album.

Collaboration is hard sometimes.  It’s not as easy as producing some tracks on your own. The label has deadlines, budgets for artwork, and plans for promotion.  Some people respond well to that little extra pressure, others don’t.  So even if someone’s music is great, if they’d rather keep their producing a casual activity, then they may not be the best suited to collab.  So it’s a combination of taste, skills, and if we’re creatively compatible. Haha, sound weird?

Kuma:  No it sounds about right.  For as cool as someone may be, it they don’t work on the same wavelength as you, it probably just won’t happen.  Especially someone of your energy levels, which brings me my next question: how do you have time to work with us here on Chiptunes=WIN with all the stuff you do?  And how’d you get wrassled up with that dickbutt loving noob Hoodie, anyway?

hoodie is a derpCutman:  Haha!  Hoodie and I crashed in the same hotel room at Blip Festival years ago. We’ve been buds ever since.  I’m lucky to have music be my full time gig now, so it’s my responsibility to make time for the projects that are important for me.

ChipWIN is a blast to work on, and although it may sound weird I really do love mastering. When an album comes together it can be profoundly satisfying.

Kuma:  I’m glad you’ve managed to find something you’re passionate about that you’ve made it into something you can make money off of.  That said, you tend to work at a very consistent clip, whether it’s This Week in Chiptune, working with us at ChipWIN, running your own blog VideoGame DJ, and tons of other projects I’m sure are escaping me at this time. Tell me: what can we expect from you in the near future?

Cutman:  The shortlist: Sonic album “Spindash” with GameChops, video streams on YouTube, and lots more This Week In Chiptune!

Kuma:  That’s it?  What about the long list?  The black list?  The secret menu list?  C’mon, you can tell me, Chris.  I can keep a secret.  After all: this is an interview, and I’m a blogger.

i lied
Cutman:  Haha alright, I got you, Kuma.  GameChops is releasing an album based on the Sega game Out Run called OutRax.  I’m working on an album called OldStyle with my sister.  It combines early Baroque music with chiptune and EDM.  I’m also working on two albums that take inspiration from the 3DS game Bravely Default.  [One is] a licensed remix album REMIX DEFAULT and [the other is] a free mixtape called MIXTAPE DEFAULT.

Kuma:  Oldstyle sounds awesome! Yay Out Run remix!  And I know my girl is gonna eat up those BD remixes!  I can’t wait for all this awesomeness!  Chris, it’s been a pleasure interviewing you.  Is there anything you’d like to say in closing to our readers before we go?

Cutman:  Subscribe to TWiC on Youtube! I had to recreate the channel and lost all the subs.  Thanks Kuma this was a lot of fun!

Kuma:  This was a lot of fun, Chris!  Thank you very much for joining me!
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That’s it for this edition of RCwK!  Don’t forget to follow GameChops for the latest news about what remixes DJ Cutman and all the other GC artists have to offer!  Also, check below for links to several other cool sites, including links for DJ Cutman on social media, the awesome music blog VideogameDJ, This Week in Chiptune, and GameChop’s Youtube channel!  And of course, check back with us periodically for more interviews, album reviews, and music! Peace!

\m| (=^(T)^=) |m/

Relevant Links:

DJ Cutman:
Homepage | Facebook | Twitter | Tumblr | Soundcloud | Bandcamp | Patreon | Mixify

Videogame DJ:
Homepage | Facebook | Twitter | Tumblr |

GameChops:
Homepage | Facebook | Twitter | Soundcloud | Bandcamp

This Week In Chiptune (TWiC):
Homepage | PodOmatic | Youtube

 

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Chip Mom’s Kitchen #11: Bananas and Birthdays Edition!

Hey everybody!  It’s Mama’s birthday!  And like any birthday, it deserves baked goods. Today, as a present to myself, I tried out a brand-spanking-new recipe that I’d never attempted before but have been lusting after ever since I knew they existed.  I’m talking about:

Banana Cookies

Difficulty level:
Newb          |         Apprentice         |         Journeyman         |         Master

Squished fruit and sticky dough!

Quest Items:

2 cups flour
1 1/2 tsp baking powder
1/2 tsp ground cinnamon
1/4 tsp baking soda
1/4 tsp salt
1/4 tsp ground cloves
1 cup white sugar
2 eggs
1/2 tsp vanilla
1 cup mashed banana (or 2 medium bananas)
1/2 cup chopped walnuts
2 small bowls
1 large bowl
Mixer
Spoons
Spatula

Musical Accompaniment:

Illustrated Guide:

Picture of ingredients

Gather ye all thost needith.

Presseth Playith.

 

 

 

 

Dry Ingredients

In the smaller bowl, combine flour, cinnamon, cloves, salt, and baking powder.  Set aside.

Creamed butter in a bowl

 

 

 

Using your electric mixer, blend the butter until it becomes smooth and creamy.  I like to set my butter out so that it comes to room temperature while I get everything ready.  It makes this step a lot quicker (takes about 30 seconds).

 

 

Add sugar and whip till its fluffy!  Add eggs and vanilla and blend again until everything is smooth.  It’s always a good idea to use your spatula to scrape the sides down after each step, to make sure you’ve got access to all the bits you need to blend!

Butter and sugar creamed together

Three bowls with different items

In a small bowl, squish your banana into paste with a fork.  You will add about a third of the dry goods, mix, then a third of the banana, mix, then dry and mix, then banana and mix, etc. etc. until its all been blended into your batter.

 

The Finished Batter!

 

 

Mix in the chopped walnuts with a spatula.

 

 

 

Cookie Dough in the Oven

Use a small spoon to plop spoonfuls onto a greased cookie sheet (I used my silicone baking mat because I’m fancy), spacing them about 2 inches apart.  I’m a big fan of the classic 3 by 4 grid.

 

 

 

Bake in the oven at 375 degrees for 10 minutes!  Let sit on a rack until completely cool. You can frost these morsels if you wish, but you don’t have to!  Unfrosted is perfect for someone who isn’t into things that are super sweet; frost to satisfy your every sugary craving!

Finished cookies

And now, my dear chipkiddos, Chip Mama is gonna go have a birthday cider or two.  Have a great night and keep on baking!

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ChipWIN-tern Presents: The April Fools Day Roundup

Howdy-ho, chipperinos! While I’m sure you spent much of your April 1st slathering our new compilation all over your earholes (and if you didn’t, go read this to understand why you done goofed), elsewhere in the far reaches of the series of tubes we call our home, other musicians dropped new tunes – no doubt sharing our zeal for shenanigans and tomfoolery undertaken on the most foolish of days. So, in the interest of maximum possible face-melting, I’ve rounded up all the other releases I could find that dropped on April Fools. Hold onto your butts, we’ve got a lot of music to cover!

POOM GEMS

If you look closely, you can see the exact moment where the kids over at ZOOM LENS actually unplugged their brains and snorted a bunch of Pixy Stix, which is the only reason I can come up with as to why POOM GEMS happened. Preceded by and pimped with an aggressive Twitter and Tumblr campaign, POOM GEMS is a bunch of really ridiculous covers, presented for free on the ZOOM LENS Soundcloud. I also recommend taking a look at the release page, which was their prank page, and is a thing of beauty. This album will take you on an emotional ride, leaving you unsure if you need to laugh, cry, or find one of these folks and punch them in the face. I’ll leave that to you to decide. I love these kids. Never change, you guys.

wiki random article

Now this one came from a pretty cool concept – all the artists were told to hit the “Random Article” button on Wikipedia and come up with a track based on what they got. This collaboration features friend of ChipWIN – Solarbear! (Who as we all know, sucks. Just like Primus, get it?)  There’s a pretty good mix of styles here, so just like the artists, you’re not entirely sure what you’re going to get, but they’re all pretty great! Plus, a cool bonus is that it doesn’t feature most of the usual suspects we encounter ’round these parts, and finding new artists to listen to is always a good thing! And at the low low price of free, I’m all about getting down on some randomness.

Aquarius

Diode Milliampere released the above track in January on the album he was hinting about in our last interview with him, and while that track is great, that’s not why we’re here right now.  No, no no, what brings us here right now is the fantastic team up of Diode and Remute to bring us a single of a brand new fancied-up Aquarius and a remix of that remix. They’re both lovely, and I would LOVE to have an embed here for you to listen to them, but they’re on Beatport, which means you’ve got to go to their site to listen. You absolutely should, because chiptunes and disco don’t often intersect, but yet they have here and now and it is fantastic. If I were Hoodie, I’d probably say something like “LOLOL THIS SONG IS AMAZABALLS ZOMBOCON ROFL,” but thankfully I’m not, and I’m sure we’re all grateful for that.

Phantominom VGS

We conclude on a slightly spooky and somber note – Phantominom VGS comes to us from Alex Cuervo of the Hex Dispensers,  which is a horror punk band, and is also one of my new favorite things ever. These tracks are all super spooky sounding, but also contain almost criminal levels of radical. If you like the album, consider buying it – you can read the full breakdown on the Bandcamp page, but all proceeds from the album go to helping one of their bandmembers pay for a very expensive and very necessary surgery they had. Rad tunes and helping people in their times of need = WIN!

That’s all for this time, folks. But there’s a lot of good music popping up this month, so stay tuned! I’ve gone and hunted out primary links for everyone I mentioned here so far, and have linked them below. Check them out when you can!

SEATS OUT

ZOOM LENS: Website | Facebook 

wiki random article: solarbear | sleepytimejesse | boy without batteries | hutsvoid | panda-chan | spaceaser | aviel | dboyd | x-coffee

Diode mA: Bandcamp

Remute: Facebook | Bandcamp

Alex Cuervo: Espectrostatic | Hex Dispernsers

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