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PIXEL NOIR Soundtrack Evokes Golden Age of JRPGs

 PIXEL NOIR Soundtrack Evokes Golden Age of JRPGs

PIXEL NOIR Soundtrack Evokes Golden Age of JRPGs
Re-live JRPG soundtracks from the 8-bit through PlayStation eras with this soundtrack sampler, available alongside PIXEL NOIR’s Kickstarter campaign
42 PIXEL NOIR Soundtrack Evokes Golden Age of JRPGs

New York City, New York – April 30, 2014 – SWDTech Games is delighted to announce the availability of a soundtrack sampler for their 16-bit-flavored role-playing title, PIXEL NOIR. In what’s been described as an equal blend of Chrono Trigger and Shadowrun, PIXEL NOIR aims to resurrect the classic JRPG, and has taken to Kickstarter to fund development and stay true to their vision rather than cave into publisher pressure to add pay-to-play features and cater to a casual audience.

PIXEL NOIR’s soundtrack is composed by SWDTech Games Business Development & Audio Lead Kunal Majmudar, who is best known for his role in the game music cover band, The OneUps, and the remixing group, The Bad Dudes. The soundtrack combines 8-bit and orchestral elements that are heavily influenced by JRPGs of the 8-bit through PlayStation eras. Continue reading

GSO Friends GSO Spring Concert This Saturday!

Gamer Symphony Orchestra FREE Spring Concert Details – May 3rd

Greetings friends and fans of the GSO,

The big day is almost here! The GSO’s spring concert is this Saturday, May 3rd at 2pm! We will be in our usual venue, the Dekelboum Concert Hall in the Clarice Smith Performing Arts Center at the University of Maryland. The doors will be opening at 1:30pm, and as always, the concert is free!

The GSO has been hard at work preparing for the concert, and it’s sure to be a show to remember. We’ll be playing music from The Legend of Zelda: Skyward Sword, Mass Effect, Animal Crossing, and many more! In addition, Continue reading

Descend Into Madness with the SPATE Original Videogame Score

Award-winning composer Mike Raznick’s use of a live string quintet yields dark atmospheres and intense emotions
39 Descend Into Madness with the SPATE Original Videogame Score
Studio City, California – April 15, 2014 – Award-winning composer Mike Raznick has released his groundbreaking soundtrack to SPATE, a dark and atmospheric platformer that follows the troubled Detective Bluth’s descent into madness, haunted by his past and his addiction to absinthe. Raznick– best known for his work in film and videogames including Ratchet & Clank: Into the Nexus, Firefall, and Tekken (mobile)– has recorded a live orchestra and a dynamic string quintet featuring renowned cellist Martin Tillman (The Dark Knight, The Ring), adding emotional impact to his carefully crafted compositions that guide listeners through powerful themes exploring loss, addiction, and reconciliation.

"We knew that the role of the music would be to enhance SPATE’s dark, rainy atmosphere while allowing the player to feel the emotional arc that Detective Bluth experiences during his slow descent into madness," reflects Raznick. Continue reading

The Amazing BrandO talks to 8bitX!

Friday night on Explosivo! on 8bitx.com, The Amazing BrandO (one-half of The Adventures Of Duane & BrandO) dropped in to talk about his new solo album “Songs From A Video Game That Doesn’t Exist volume 1″, his Kollision Con show with Duane, his first voice acting role in a video game and a whole lot more!
Check it out right here!

 

The Amazing BrandO main site (Super Metroid art contest open through 5/19!)
http://theamazingbrando.com

Get “Songs From A Video Game That Doesn’t Exist volume 1″ and “Zelda 3: The Light World” here!
http://theamazingbrando.bandcamp.com

Dungeons: The Eye of Draconus
http://suckerfreegames.com/dungeons.html

 

 

8bitX Philosophy

At the heart of 8bitX, we are a radio station that promotes shows and related events to our audience. Most radio stations are about audience numbers and strict policies for airing content, and making everything a measurable success.

Here is where we differ. Ever since I was young I’ve wanted to be heard. I was a meek, shy kid, was too nice, I waited my turn, and pushed around. I was being crushed by life and everyone around was to self absorbed to be aware of it. I wanted to be heard.

Radio stations are all about giving people a voice. 8bitX was originally a cool short URL for my show the 8bit Extravaganza. This was a fun project of mine that Shaun & I resurrected after college to connect and keep some fun going as our lives evolved into adult nonsense. What happened was other shows (Radio Free Gamer was the first) started to come around and wanted to join up. I was grateful and honored to have other shows want to join our station.

As a show host the time invested in the show is huge, show research, show prep, technical gibberish, making sure everything is perfect, just so it goes perfectly wrong. We’ve all been there. We’ve all done that because it’s our PASSION. That passion, that drive, that commitment of time should never be taken for granted. Yet time and time again I see stations violating this trust between host and station.

It’s the station that operates a platform for the host to connect to the audience. The station is merely the stage for the performers. The station is the mechanism for the hosts who are VOLUNTEERING their time away from their friends, families, and other activities because they have a drive and a vision of greatness. It’s our job as a station to foster this dream and do our best to promote and drive that host on to bigger and better things.

The hosts of all shows deserve a voice. There is a story behind each show, and a person behind each microphone. We simply try to treat people the way they should be. With respect and caring to encourage that inner child to step up and be heard for once in their lives.

If this philosophy appeals to you as a radio host, reach out to us and we’ll get you into our schedule: will(at) 8bitx.com

Thank you for taking the time to read this,
-Will8bitX

Take Game Music To Bed With Prescription for Sleep: Game Music Lullabies

Soothing arrangements of gaming’s greatest melodies performed live by GENTLE LOVE, featuring Norihiko Hibino of the Metal Gear Solid series

41 Take Game Music To Bed With Prescription for Sleep: Game Music Lullabies

San Diego, California – April 24, 2014 – Scarlet Moon Records is excited to announce the upcoming release of Prescription for Sleep: Game Music Lullabies, an album that presents many of gaming’s greatest melodies arranged to sooth and relax, performed live by saxophonist Norihiko Hibino (known for his contributions to the Metal Gear Solid series, including the iconic "Snake Eater" theme) and pianist AYAKI. The album is fully licensed and will be released on LOUDR and other digital retailers on May 19, 2014.

The themes featured on Prescription for Sleep: Game Music Lullabies were carefully selected to include titles with renowned soundtracks that both gamers and game music enthusiasts will appreciate. Fan favorites such as Donkey Kong Country and Secret of Mana are featured alongside
Continue reading

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